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Description
littleBits STEAM Student Set Class Pack
Offers ten newly designed durable storage cases
Designed to teach STEAM principles
Includes 190 Bits and 460 accessories
Engages up to 30 students
Grades: 3-8
The littleBits STEAM Student Set Class Pack is a powerful learning toolbox designed to teach STEAM principles and encourage exploration, experimentation, and creativity through hands-on learning. This collection of 10 STEAM Student Sets makes the engineering design process fun and iterative for students while giving you everything you need to easily implement 20+ hours of standards-aligned curriculum in the classroom.
Teach STEAM principles and encourage exploration, experimentation, and creativity through hands-on learning. Students complete guided challenges and then level up to tackle open challenges that help to change the world. Aligned to NGSS, Common Core, TX-TEKS, FL-CPALMS, NY-NYSED, and CA-CCSS standards.
Meet the complete STEAM toolbox to get students of all technological skill sets engaged through open-ended hands-on creative problem-solving. Developed with educators, the STEAM Student Set makes the engineering design process fun and iterative for students by giving you everything you need to easily implement 20+ hours of standards-aligned curriculum. Each kit serves up to 3 students and is best suited for grades 3-8.
Doodle Wizard: Make a doodle bot made with DC motors, and a pulse that dances, wiggles, and draws up a storm. Add your own artistic flair by changing up some of the Bits and materials to create unique masterpieces.
Circuit Car: Build a circuit cruiser, a vehicle that gets around with 2 DC motors. Add extra features to this lean, mean, mobile machine. Use it to deliver school supplies to your friends, help your teacher pass out papers, or wake up your sleeping classmate.
Launcher: Build a launcher that flings projectiles with a servo at the press of a button. Set up a tower of cups and try to knock them over. Then modify your launcher to make it even more accurate, powerful, or speedy. Challenge your friends to see who can knock over the most cups.
Hands-On Learning: Hands-on learning through tinkering with inputs, outputs, sensors, and motors to gain tech literacy.
Lessons: Application of fundamental concepts such as circuitry, engineering, physics, art, and design thinking.
Serious Skills: Creative confidence and critical 21st century skills through scaffolded activities.